Saturday, 24 February 2018

Week 7, 3D animation for games.

Final submission.


It seemed my laptop problem, I'm not able to compile 
all the animations in one single Maya file. Therefore, I use Premiere Pro
to compile instead.

Exercises


- Create parent constraint by using AdvanceSkeleton5
*order to select objects to parent is important*
- First = target, Second = thing want to constraint
- object comes off the target, use "visibility" to make life easier ( no need to unparent)


"Oh, I know this story."
- Free source from wavsource.
*Maya only accept wav format of audio sources.

Trax editor
- Able to import audio
- looping
- adjust speed of the animation

Dope sheet
- adjust frame (snap to frame properly)/speed

Saturday, 17 February 2018

Week 5, 3D animation for games.

After doing the basic movements of  a character for game
then we learnt how to animate game character with weapon.

Hotkey for parenting weapon to the model, P
We can use AdvanceSkeleton5 to do parenting as well.

Here is the compilation of all block-out animations for 
Conan with weapons.
Block-out included :
- idle
- walk
- run
- attack
- block
- death