Sunday, 7 May 2017

Week 6, Game Design - Game Design Document.

I used witch and magic as my theme for my game which 
I'm going to make in this semester.

The main character is a white/grey hair young witch.
 Her name is Locasta which means 
"good witch". I don't really remember it's from which language 
because I just took the Erynn' suggestion however it sounds
great and also related to my character, I like this name.

 Character designs.
Locasta

Minions and big boss

the Prince (will change since he looked so ugly ._.)

Here is the design of items.

Environment design
stage 1

stage 2

stage 3

References and Mood Board




Full GDD PDF link :-

Week 5, Compositing and Special Effects - First assignment, Self-promo video.

It is my self-promo video.
Check it out!


We don't really have a theme for this assignment, it's up to us.
However, the content must be talked about ourselves, our skills, hobbies, contact etc.

The reason why I used cactus as one of the elements of my theme is 
because my high school used to called me Cactus. I'm cactus for them. 
Every time they found any things which has cactus inside, they will share what they 
found to me. Therefore, this inspired me to take cactus to represent myself. 
I used jellyfish in my video too. Jellyfish meant a lot to me, it's my memories. Last time 
in high school, my friend and I formed a music band to participate an inter-school song compositing 
competition, and our band name is "5 Jellyfish and 1 bear". I missed that time we practice our songs together. (Opps sorry, I'm off-topic.)

Storyboard
The final outcome is so different with the storyboard but I'm 
happy with the video (but still need to improve)


References and Mood Board

 Style Frame :







Week 6, Compositing and Special Effects - Matte Painting.


We're learning to make matte painting this week.

This is the first matte painting that I made in class.
I made this by simple techniques, like adding effects and some 
adjustments.


*will post the second soon.*
*next video(s) will be included editing a green screen*